​Academic WorldQuest is a flagship program of the World Affairs Councils system. The game was invented by the Charlotte Council and is now widely played at the adult and high school levels around the country. It is a team game testing competitors’ knowledge of international affairs, geography, history, and culture. The World Affairs Councils of America started the national competition in Washington, DC in March 2003. Participants come from high schools that work with the World Affairs Councils network.

The competition is played between four-person teams who answer rounds of questions projected by PowerPoint onto a screen. The questions test their knowledge of current affairs, world leaders, geography, recent history, flags, international organizations, countries, regions, the world economy, culture, religion, and more. A full competition is 100 questions, 10 rounds of 10 questions per round. The winning team is the team with the highest number of correct answers.

There are 43 local competitions around the country. The winners of local competitions are invited to compete at the national competition, held in Washington, DC each Spring. Since 2007, all teams must win a local competition in order to qualify for the national competition.  Local councils support their teams in a variety of ways, including contributing towards travel expenses to the national competition.

If you are a student or teacher and would like more information about getting involved in Academic WorldQuest, please contact:

Email: education@waclv.org

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